Top-down survival crafting · iPhone & iPad

Wardflame

Mine and cut timber by day. Build a power grid, automate production, and defend the obelisk when night brings the horde.

Explore the game
A fortified Wardflame base defending against a blood moon wave
Actual gameplayBlood moon · Night 20
In developmentiOS / iPadOS 17+Game · EN / RU · Site · 6 languages

01 / The game

One map. Two shifts.

Day

Scout the world, mine mineral veins, fell trees, craft equipment, and lay out a base you can actually run.

Night

Nests send growing waves toward the obelisk. Break the nests to thin the horde, or build enough firepower to hold.

A Wardflame base in daylight
Daylight · Build and prepare
Defending the base during a special night
Blood moon · Hold the perimeter

02 / The systems

The base is a machine.

01

Build a working base

Connect generators, batteries, lamps, production machines, and six kinds of turrets through an energy network.

43building types, including the obelisk

02

Advance through five eras

Start with hand tools and timber. Reach electricity, powered equipment, and nanotech without skipping the work between.

58technologies across five eras

03

Adapt to the world

Rain, storms, fog, meteors, and auroras affect the simulation. Special nights change the fight.

08every eighth night, the Matriarch arrives
Wardflame power network connecting the base machinery
Power network · Machines share generation and storage

03 / Progression

From hand tools to a powered settlement.

Research opens new ways to gather, build, defend, and automate. The technology tree spans five distinct eras, and the workshop turns raw materials into weapons, armor, and suit modules.

Wardflame technology tree
Technology tree · Electricity era
Crafting a weapon at the workbench
Workbench · Equipment crafting

04 / Release

Play the first day and night free.

A single purchase unlocks the complete game: every night, era, technology, building, weapon, and armor set. The App Store will show the local price when Wardflame is ready.

App Store release · In development